Sophie Coyne's repositories

Winity

A Unity project which is used to test an editor script which converts open unity scenes into winforms-style code.

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AdventOfCode2020

My solutions to the "Advent Of Code" problems of 2020.

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BorisEngine2

A game engine created using SDL2.

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BorisUnityUtil

A library of useful classes and subroutines for Unity projects.

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ConwaysGameOfLife

This is just a basic implementation of Conway's Game of Life. A demonstration of an emergent system using Cell automata.

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CourseProj1

My openGL project for the "Games Programming 2" module of my university course.

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docsify-example-panels

A docsify.js plugin for rendering a slate alike right example panel straight from markdown

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doxygen

Official doxygen git repository

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MatchGame

A simple match game made with BorisEngine.

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MedievalUltimate

My EPQ project from Year 13 (made in 2016). A simple winforms application that creates "medieval" songs autonomously.

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MGD-Coursework

My coursework for the "Mobile Game Development" module of my university course.

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MusicLibrary3

A music library I created in my last year of secondary school.

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ObstructedPaint.NET

An API that allows one to use a "PaintBox" through a series of linear commands.

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office-unity3D-fork

Horror Game Development

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RockPaperScissorsLizardSpock

An implementation of Rock Paper Scissors Lizard Spock.

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Sneaky-Mansion-PC-fork

This is a 3D PC game made by UNITY 2020.3 about escaping πŸƒβ€β™‚οΈ a haunted mansion you have to escape from ghosts πŸ‘» and gargoyles πŸ‘Ή. Single level but fun as HELL! πŸ˜€πŸ’ͺ

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winforms

Windows Forms is a .NET Core UI framework for building Windows desktop applications.

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