Raphael Tarita's repositories

AoC-2022

My solutions for the Advent of Code 2022 (in Kotlin)

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JavaSportsClub-testengine

A test engine for the SportsClub project, which is a task in the SS2021 PR2 course (UNIVIE)

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msw-server

Minecraft Server Watcher - Server Application

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KXSmine

kotlinx-serialization multiplatform custom format backend for the NBT and sNBT format

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AoC-2021

My solutions for the Advent of Code 2021 (in Kotlin)

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kip

Kotlin Image Processing

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ADS_b-plus-tree

A B+ Tree Implementation in C++, created for the SS2021 course ADS (UNIVIE)

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ascriibe-core

Kotlin Multiplatform Code to convert images from various formats to ASCII art

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PLC_a1_hausverwaltung

Implementation of the "Hausverwaltung (Aufgabe 1)" assignment in the WS2021 PLC course (UNIVIE)

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PLC_a2_traffic-controller

Implementation of the "TrafficController (Aufgabe 2)" assignment in the WS2021 PLC course (UNIVIE)

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PLC_a3_webshop

Implementation of the "Webshop (Aufgabe 3)" assignment of the WS2021 PLC course (UNIVIE)

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PLC_a4_bigcalc

Implementation of the "BigCalc (Aufgabe 4)" assignment in the WS2021 PLC course (UNIVIE)

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PR2_smartpointer

Implementation of the "smartpointer" assignment in the SS2021 PR2 course (UNIVIE)

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PR2_sportsclub

Implementation of the "sportsclub" assignment in the SS2021 PR2 course (UNIVIE)

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PR2_vector

A Vector Implementation in C++, created for the SS2021 course PR2 (UNIVIE)

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skullgame-client-cli

A prototypical CLI client implementation of the Skull game (https://en.wikipedia.org/wiki/Skull_(card_game)). Primarily used for testing the server.

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googleauth-kotlin

a kotlin-idiomatic wrapper around wstrange/GoogleAuth

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msw-proto

A repository containing the protobuf message and gRPC service definitions for MSW, intended to be used as a git submodule in msw-server

multiplaform-metadata

kotlin multiplatform in-memory null-safe optionally typed metadata storage

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skullgame-server

Server implementation of the Skull game (https://en.wikipedia.org/wiki/Skull_(card_game))

AoC-2023

My solutions for the Advent of Code 2023 (in Kotlin)

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DBS_YourBuild_DatabasePopulation

Implementation of the database population engine for the assignment in the WS2022 DBS course (UNIVIE)

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DBS_YourBuild_WebsiteCRUD

Implementation of the database CRUD Website for the assignment in the WS2022 DBS course (UNIVIE)

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Extras

📦 The Extras bucket for Scoop.

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kotlin-compiler-server

Server for executing kotlin code

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nanorc-lite-gentoo

Improved Nano Syntax Highlighting Files (without gentoo default highlighters)

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skullgame-common

common code used by my Skull server and client implementation

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