Raphael2048

Raphael2048

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Location:Shanghai

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Raphael2048's repositories

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GodotCanvasEffects

godot shaders implement kinds of canvas effect

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LuaFixedPoint64

A fixed point 64bits library for Lua.

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FengRender

DX12 renderer playground

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ToonShadingCollection

Toon Shading Collection (for Character) 角色卡通渲染效果分析收集/速查手册/小百科

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godot

Godot Engine – Multi-platform 2D and 3D game engine

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KlayGE

KlayGE is a cross-platform open source game engine with plugin-based architecture.

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pbrt-v4-exercises

Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.

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RayTracing-Taichi

Ray Tracing in One Weekend, implented with Taichi

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Real-Time-Rendering-4th-Bibliography-Collection

Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference

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SDFTool

通过黑白图生成SDF图和SDF图集的小工具

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