Raphael2048's repositories
GodotCanvasEffects
godot shaders implement kinds of canvas effect
LuaFixedPoint64
A fixed point 64bits library for Lua.
FengRender
DX12 renderer playground
ToonShadingCollection
Toon Shading Collection (for Character) 角色卡通渲染效果分析收集/速查手册/小百科
Language:C000
godot
Godot Engine – Multi-platform 2D and 3D game engine
Language:C++MIT000
KlayGE
KlayGE is a cross-platform open source game engine with plugin-based architecture.
GPL-2.0000
Language:Python000
pbrt-v4-exercises
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
Apache-2.0000
RayTracing-Taichi
Ray Tracing in One Weekend, implented with Taichi
Real-Time-Rendering-4th-Bibliography-Collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
Language:HTMLMIT000
SDFTool
通过黑白图生成SDF图和SDF图集的小工具
Language:QML000
Language:C++000