RandomGamingDev's repositories

MCSkinsGen

A repository for a Minecraft skin generator based off of Stable Diffusion v1.5. It's trained off of Stable Diffusion and uses data scraped with https://github.com/RandomGamingDev/mcskins-net-scraper

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EzAL

A powerful audio library designed to abstract away writing audio code at 0 cost. Spend time coding your dream project, not the audio.

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Wireframe

A powerful 0 cost no GUI game engine that provides control and speed to the programmer, while also providing ease of use. (similar to LWJGL)

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EzGL

A powerful graphics library designed to abstract away writing graphics code at 0 cost. Spend time building beautiful, lightway, easy to use, powerful graphics, not fighting the graphics API.

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GLTilemapp5js

A tilemap library for p5.js's OpenGL mode that is optimized to draw tilemaps within a single draw call

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BasicRectangleColliderJs

A basic rectangle collision library made for just non-rotated rectangles that tells you the face collided with and has a collision system where you can have one element be static and one dynamic. It's mostly just for use in my projects, but feel free to use it in your own.

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grabcraft-to-schema

A Python library and its cli for converting grabcraft to schema (more specifically litematica schematic) files

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JustWireframe

A powerful 0 cost no GUI game engine that provides control and speed to the programmer, while also providing ease of use. (similar to LWJGL)

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MatrixJs

A basic javascript library for dynamic and powerful matrices based on lists wrapped around with a powerful class.

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p5.Sprite

A basic sprite library that supports both animated and static sprites for p5.js

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RandomDesmosGraphs

Random desmos graphs I made that can be ran from basically anywhere and do random desmos things (mostly math visualizations)

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VecJs

A basic javascript library for dynamic vectors (e.g. vec2 & vec3) based on lists.

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WebGL2Tex

A simple library for OOP encapsulation and abstraction of some of the different WebGL2 textures.

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AnimatorJs

A javascript animation viewer based on a custom animation API primarily designed for p5.js

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BasicECSJs

A basic javascript ECS system, with SceneManagers, Scenes and GameObjects with their own Start and Update functions.

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BasicPixyTextp5js

A basic pixelated text rendering library for p5 powered by Pixy.

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BasicUnitTesterJs

A basic javascript unit tester that's designed to be small and streamlined

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DoubleLinkedListLibJs

A simple double linked list that stores the head, tail and length of the list.

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GLPixyp5js

Pixy from Wireframe, but for p5js's WebGL mode (although it can be used with pure WebGL or libraries that can interact with pure WebGL)

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OneWayLinkedListLibJs

A simple one way linked list that stores the head, tail and length of the list

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p5.js

p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processing. http://twitter.com/p5xjs —

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p5jsDebugCam

A basic keyboard only debug camera for p5.js

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Pixyp5js

Pixy from Wireframe, but for p5js

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qr-flappy-bird

A version of flappy bird written to fit on a QR code

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Snakep5js

The snake game coded and made in p5.js by using a Double Linked List from the DoubleLinkedListLibJs library

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Tilemapp5js

A tilemap library for p5 js

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WebGL

The Official Khronos WebGL Repository

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WebGL2FBO

A simple library for OOP encapsulation and abstraction of some of WebGL2 Framebuffers and the Renderbuffers they rely on.

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Zoomp5js

A simple library for adding the zooming functionality to your p5.js project.

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