Stark-Holmes's repositories
stanford-corenlp
Python wrapper for Stanford CoreNLP.
InferSent
Sentence embeddings (InferSent) and training code for NLI.
Decaf-Compiler
A Compiler made for the Decaf Language using Flex, Bison and LLVM IR for generating code dump and interpreting.
Automatic-Text-Scoring-1
Implementation of the paper - "SKIPFLOW: Incorporating Neural Coherence Features for End-to-End Automatic Text Scoring"
Combinatorial-auction-using-Smart-Contract
A smart contract that will conduct a single-minded combinatorial auction
WCT-TF
TensorFlow/Keras implementation of "Universal Style Transfer via Feature Transforms" from https://arxiv.org/abs/1705.08086
Automatic-Text-Scoring
Implementation of paper “ SKIPFLOW: Incorporating Neural Coherence Features for End-to-End Automatic Text Scoring ”
System-and-Network-Security-Assignments
System and Network Security Course assignments
Wiki_Search_Engine
Scalable an efficient search engine using the wikipedia data
interactive_user_defined_shell_in_c
Creating an interactive user defined shell
architect
Architect is a Jekyll theme for GitHub Pages
Proxy_Server
Proxy server Implementation
P2P-file-sharing
an Application Level program to keep two separate directories synced, similar to Drop- box, using sockets. Program should keep an index of files in the current directory, and support hashes to verify files.
Extracting-subtrees-from-dependency-trees
The project will involve automatically extracting subtrees from the treebank. ▸ Generalizing the structures and coming up with a subtree bank representing basic structures.▸ Automatically extract all subtrees possible from a given tree bank . ▸ Create a sub-tree bank where each group consists of sub trees based on similar POS tag , CHUNK tag ,for the parent & child and dependency between them .
Bloxorz
Bloxorz game implemented in opengl with controls given in controls.pdf
Brick_Breaker
A 2D laser shooting game , where you fire laser beams from a canon on the left to targets that are randomly dropping from the top of screen. There are some mirrors placed in the path where laser rays can be Laser Canon Mirror reflected. The player can control the angle and vertical position and firing of the canon and gets points for shooting the target (black bricks). Any mis-targeting would cost Brick Brick negative points. Additionally, on the bottom of the screen Basket Basket there are two movable baskets to collect color specific bricks. The game is over if any of the black brick is collected in any of these two baskets at bottom or more than a finite number of non-black bricks are targeted by the player. Player can Zoom in and out and also can pan the screen
Ultimate_tic_tac_toe_bot
A bot which plays a varied version of the ultimate tic tac toe