Runze Wang's repositories
Computational-Physics
Computational Physics A in the fall semester of 2022 at USTC
USTC-Fundamental-of-AI
A course on the fundamental principles (2023, USTC, Jianming Ji)
GrapheneResearch
The basic properties of graphene: structure, dispersion,DOS and energy bands.
USTC-Compiler
This is Principles and Techniques of Compiler Course in 2023, USTC
USTC_CG_2023s
USTC Computer Graphics course in 2023 Spring
USTC-CG
This is Computer Graphics Course (USTC, 2020,Ligang Liu)
Learn-OpenGL
Learning OpenGL repository
Learn-Vulkan
Learning tutorial for the Vulkan graphics and compute API
lighthouse2
Lighthouse 2 framework for real-time ray tracing
Numerical-Analysis
Some programs about numerical analysis in fall 2022 in USTC
pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
RayTracing
Using Monte Carlo methods to solve the rendering equation for implementing ray-traced global illumination.
SnakeGame
A Simple Snake Game by C-Lang in 2020
USTC-Parallel-Computing
This is Parallel Computing course project (USTC, 2023, Yun Xv)
USTC-TCP-Lab
Standford CS144 Lab (Sponge)