Rafael de Freitas's repositories
Sabertooth
OpenGL Studies done in GLEW and GLFW
image-synthesis-cuda
Image synthesis with Cuda/C++. 2020/1
AISnakeBot2020
Um framework didático para o desenvolvimento de agentes (bots) em um jogo "fortemente" inspirado no Slither.io. #madewithunity
CapSoccer
Game for Unisinos - Game Development using Godot Engine
ComputerAnimation
College project for Unisinos - Computer Animation class.
crazy-physics-pong
Crazy Physics Pong is a prototype physics game developed for the Physics for Games class at Unisinos (2019/2)
fate_of_piperios
Game developed for Interactive Narratives - Unisinos- 2019/2 (Gabriel Adamski e Rafael de Freitas)
gitignore
A collection of useful .gitignore templates
hcpa-image-processing
Python script to help processing images for HCPA
Machine-Learning-Tetris-
Contains the scripts for a Machine Learning version of an existing Tetris game. Involves a Novel, combination deep reinforcement Q-learning variant with a TensorFlow library and Python scripts through communication over an open socket with Anaconda API. Can run with Unity ML Agents.
MCTAXX76
Game for Unisinos - Game Devolpment using Arduino and Unity.
Ofan
Vulkan boilerplate project in C++.
RafaelFreita.github.io
Rafael de Freitas personal Website
TextureSyntesis
Texture sysntesis in C++
ToyMeshPathTracer
Toy Mesh Path Tracer that I used as a base for job interview tasks
UNI-Optimization
Exercises and projects for Optimization class at Unisinos (2020/1). Professor: Leandro Tonietto
UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
WebParticles
Particles for web using p5js