Ryan Yu's repositories
RenderDocForUnityPlugins
Some useful tools for RenderDoc
UnityDitherTransparent
Some examples for how to implement dither transparent in Unity3d
Unity-NetlikePenetrate
A shader of netlike penetrate effect. To use for obstruction. In DQB game effect.
Indirect-Rendering-With-Compute-Shaders
An example of drawing numerous instances using Unity3D, compute shaders and Graphics.DrawMeshInstancedIndirect with Frustum & Occlusion culling and LOD'ing.
UnityGradientEx
Unity Gradient limit 8 keys,this component enhances the original Unity gradient data.
CTDSystem_Unity
Configurable table data system for unity
Dota2_Shader
Experiment with Dota2 shader
flameshot
Powerful yet simple to use screenshot software :desktop_computer: :camera_flash:
GuiltyGearXrd_Shader
Experiment with shader in Guilty Gear Xrd Game
TODO_VisualEffect
A technical solution used to document the effects or effects to be achieved
UGUIFramework
Just a Unity3d UGUI framework for Game Develop
Unity.Mathematics
A prototype of a C# math library providing vector types and math functions with a shader like syntax
UnityShaderLoadingIcon
Some unity3d shader collection for loading icon