RETprojects / ReflexGame

This is a Python reaction time-testing game designed for the Thumby miniature game system (http://thumby.us/).

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ReflexGame ⏱️

This is a Python reaction time-testing game designed for the Thumby miniature game system (http://thumby.us/).

Rules

In this game, the objective is to press the A button on your Thumby as soon as you see the appropriate shape. At the beginning of the game, after you press the down button, you will be told to look out for either a circle, a triangle, or a square. After pressing the up button to start the game, you will see a black screen. Every once in a while, a shape will randomly pop up. Your reaction time will only be recorded if you press the A button for the correct shape. If you see the correct shape pop up, press the A button to break out of the gameplay loop. Your reaction time (in milliseconds) will then be displayed. Finally, you can then press D to play again or B to quit.

Planned Features

  • A file that high scores are saved to (preferably, a local text file on the Thumby).
  • A way for players to store their name with their high score (using the same text file, likely, with names listed next to their respective high score). Accounting for the 72x40 pixel size of the Thumby screen, the mode of entry could be similar to retro arcade games, or perhaps there might be a limited selection of characters to choose from (similar to a hex code?).

About

This is a Python reaction time-testing game designed for the Thumby miniature game system (http://thumby.us/).


Languages

Language:Python 100.0%