Emil Forslund's repositories
immutable-array
Read-only primitive Java arrays backed by Direct Buffers and indexed using 64-bit indexes
procedural-terrain
Godot Engine-example featuring procedural terrain
octree-cpp
Implementation of a generic Octree in C++11
speedment-aggregate-json-example
How to aggregate salary data from the Employees-database using Speedment and Spring Boot.
CoreUI-Free-Bootstrap-Admin-Template
CoreUI is free bootstrap admin template with Angular2, AngularJS, React.js & Vue.js support.
files-maven-plugin
Maven plugin for copying, moving and deleting files and directories
godot_voronoi
Godot module computing voronoi (based on https://github.com/JCash/voronoi)
LearnOpenTK
A port of learnopengl.com's tutorials to OpenTK and C#.
SoftNoise-GDScript-
GDScript function set generating noise (value noise, perlin noise, opensimplex(2d, 3d and 4d)...).
speedment-aggregator-example
Example on how to use the Speedment Enterprise aggregator
speedment-employees-example
A basic example on how to use Speedment, built using the open Employees database for MySQL.
speedment-slf4j-adapter
Writes all Speedment logs to the default SLF4J Logging system, like in Spring.
springboot-javafx-support
SpringBoot / JavaFX8 Integration
blender
Official mirror of Blender
datorgrafik
Programming assignment in the 'Computer Graphics' course at the University of Skövde.
first-person-controller
Simple First-Person Controller (FPS) for Unity
matrix-solver
Solver for mathematical expressions written in C++
sfml-dotnet-tutorial
Tutorial on getting started with SFML for C# Dotnet Core 3.0
webgl-examples
Code examples that accompany the MDN WebGL documentation