Blender addon - Render and save view/cam in one click
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The goal is simple : Be able to export view snapshots in 3D view and iterate quickly.
Press a button and it's exported, you didn't name anything ? fine, you can but don't have to.
You have the realisator/client/bossman/whatever behind you, guiding your navigation in the scene to extract some references views.
BOSS: This point of view is nice can you export the..
YOU: [click] Done.
BOSS: huuu ok... [Look at you navigating...] Stop ! This view is cool too mayb..
YOU: [click] Done !
BOSS: ...and this slight different angle is...
YOU: [click] Dooone !!
BOSS: [suspicious] What ?! huuu ooooookaay... you sure ?
YOU: [click (showing exported file)] Yep, there.
BOSS: [whispering to himself] Wow that was way too fast ! What a pro, I admire him so much, lets make HIM the boss, oh yeah !
YOU: [Getting a big head] Yup... thats me ! (hint: this last line totally breaks the hype... Trust me).
You: [thinking nervously] I need this render out now !... Quick ! I'll have to press F12 then Alt+S, navigate to saving location (probably aside blend file !) then choose a name and Oh wait!...
it's done.
Save folder : If not specified, create a 'quick_render' directory aside blend location and export inside
Filename : If not specified get a placeholder name like 'view_01' (placeholder can be customised in addon preference).
User Blend Name : Disable the Filename field and use currrent blend's name
Image will never be overwritten, always save while auto incrementing name You can use padding number like "my-beloved-cube_###", if not specified, automatic padding is 2 digits
Exemples with name : beloved-cube
Insert Date : beloved-cube_2020-02-11_20-35-46 (date format can be customised in addon preference)
Insert Frame: beloved-cube_f0250
Both : beloved-cube_2020-02-11_20-35-46_f0250 (starting to get confusing)
Open Export Directory : Well... it open's it.
The button render view create a camera at current view before render to make a "real" render