ProjectBorealis / PBCharacterMovement

HL2-style, classic FPS movement for Unreal Engine implemented in C++

Home Page:https://www.projectborealis.com/movement

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AutoBhoping still happens when disabled(UE5)

AnthonyPython opened this issue · comments

Even though Bhoping is disabled by default it still happens in UE5
Setup standard blueprint example.

commented

Either auto bhop or move.Pogo set to 1 will cause it. So please set the console variable to 0.

I did not set it to 1

Do you enable it by default?

commented

move.Pogo 0 :)