AutoBhoping still happens when disabled(UE5)
AnthonyPython opened this issue · comments
Even though Bhoping is disabled by default it still happens in UE5
Setup standard blueprint example.
Either auto bhop or move.Pogo set to 1 will cause it. So please set the console variable to 0.
I did not set it to 1
Do you enable it by default?
move.Pogo 0 :)