Anthony Python (AnthonyPython)

AnthonyPython

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Anthony Python's repositories

bspsrc

A Source engine map decompiler

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Crowbar

Crowbar - GoldSource and Source Engine Modding Tool

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assimp

The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.

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Datamodel.NET

CLR library implementing Valve's Datamodel structure and Datamodel Exchange file format

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fc

Fortress Connected is a Team Fortress 2 Source mod adding new content to the game

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FinalC

The repository to the Sourcemod Team Fortress 2: Vintage, a community created museum and recreation of the early period of TF2.

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flax-accessorys

scripts made for the flax engine.

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FlaxEngine

Flax Engine – multi-platform 3D game engine

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GMO

My repo of plasmid's

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godot-lipsync

Using Balabolka's output to make lipsync in Godot

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JOE

An open source alternative to Valve's Hammer Editor for the Goldsource engine. (No longer in development)

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Muramasa-Blender-SDK

Addon for WickedEngine-Demo game development

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pathos-public

Public release of Pathos Engine

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simple-website-in-html

This is example website written in HTML5 and CSS

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source-sdk-2013-angelscript

A very basic AngelScript implementation for the Source SDK 2013.

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source-sdk-2013-ce

Source 2013 CE Template is a fork of NBC's Source SDK 2013 repo with the goal of adding varied extra features that can be enabled or disabled through Define's in code. Eventually there will be a tool to set it up like the old sdk.

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SourceMultiTool_CSharp

A tool for configuring Valve Softwares tools for the Source Engine. Written in C#

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swarm-sdk-template

The Source SDK Template ported to Alien Swarm

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TF2-Base

The old Team Fortress 2 source code ported to Source SDK 2013

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tfcs-codebase_edit

The codebase for Team Fortress Classic: Source.

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tfcs-source

The Source Code of The TFC: Source

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Trials-Source

The 2013 edition of the Source SDK

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wickedbranch_testing

3D engine with modern graphics

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