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Location:Canada
Twitter:@theonlylpy
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This is a project to build a chess AI using a neural network and the Minimax algorithm. The neural network is trained on a dataset of historical chess games and then used as the evaluation function for the Minimax algorithm.
A simple chess GUI
This is the course page for PalmDrive Introduction to GPT and LLM for High School students
Beautiful, powerful chess app for the Mac
Flappy Bird Game using Pygame