Thomas Cusson's repositories
Vanilla-Normals-Renewed
Vanilla textures made compatible with SEUS PTGI (and other PBR minecraft shaders) for Minecraft ≥ 1.13
Vanilla-Normals-Renewed-1.12
Vanilla Normals made compatible with SEUS renewed (and other PBR minecraft shaders) for Minecraft < 1.13
Fbx2Mitsuba
Scene conversion from 3dsmax to Mitsuba Renderer
Vanilla-Normals
A shaders compatible minecraft texturepack, based on vanilla but with normals and specular highlights
material_design_shadron
Shadron stuff to experiment with illumination models
multiscale-tonemapping-shadron
Experimental tonemapping technique with local and global adaptation.
VNR-classic
A version of VNR keeping “programmer art”
deferred_stuff
Some deferred rendering stuff for Shadron.
f-oat-extraction
extraction part of f-oat project
GRINGO
Great Repository In Noy - Good Omens
IATP4ML
There there
IPR_TP3
Voili Voilou
Poudingue-shader
An attempt to create a minecraft shader from the ground up.
Resource-Pack-Converter
a tool for converting minecraft's resource pack from 1.8-1.12 to 1.13
Vanilla-Normals-Reborn
A repository with vanilla-like blocks for Minecraft, royalty-free and MIT licence.