Achiko Mezvrishvili's repositories
blink
A tool which allows you to edit source code of any MSVC C++ project live at runtime
coreclr
CoreCLR is the runtime for .NET Core. It includes the garbage collector, JIT compiler, primitive data types and low-level classes.
cpp_software_design
Code Examples from "C++ Software Design: Design Principles and Patterns for High-Quality Software" (ISBN: 1098113160)
Dnn.Platform
DNN (formerly DotNetNuke) is the leading open source web content management platform (CMS) in the Microsoft ecosystem.
dust3d
Dust3D is a cross-platform 3D modeling software that makes it easy to create low poly 3D models for video games, 3D printing, and more.
DXUT
DXUT is a "GLUT"-like framework for Direct3D 11.x Win32 desktop applications; primarily samples, demos, and prototypes.
GDK
Microsoft Public GDK
iw6x-client
Modification for IW6
LumixEngine
3D C++ Game Engine - yet another open source game engine
minimal-apis-aspnet
A presentation about new C# features and Minimal APIs in ASP.NET. See https://robrich.org/ for more.
Nuparu
Dependencies and foundation libraries for Karl's graphics projects
oqtane.framework
CMS & Application Framework for Blazor & .NET MAUI
PoESkillTree
A Passive Skill Tree Planner for Path of Exile
raytracing.github.io
Main Web Site (Online Books)
RayTracingInVulkan
Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.
RdpGamepad
Remote Desktop Plugin for Xbox Gamepads
Sidekick
A Path of Exile helper
sokol
minimal cross-platform standalone C headers
SpartanEngine
Game engine with an emphasis on architectural quality and performance
uxn32
Uxn emulator for Windows and Wine
WinUI-Gallery
This app demonstrates the controls available in WinUI and the Fluent Design System.
Xbox-GDK-Samples
Game development samples published by the Xbox Advanced Technology Group using the Microsoft GDK.