Polyhedron Studio's repositories
Polyhedron-Engine
Heavily modified engine fork of Nvidia's Q2RTX. https://discord.gg/6Qc6wfmFMR
Base-Polyhedron
Folder where all our data resides in order to run the game engine independently from good old ID-Tech 2 that always wanted some Q2 or what not files around.
Q2RTXPerimental
My 'Experimental' fork of NVIDIA’s implementation of RTX ray-tracing in Quake II
TrenchBroom-Polyhedron
Cross-Platform Level Editor
Q2RTX-Restir
Q2RTX - Restir
Language:CNOASSERTION000
Q2RTXPerimental-monopp
Q2RTXPerimental fork of Mono wrapper, containing minor changes to accustom for the build process.
Language:C++MIT000