Daniel Eichler's repositories
TheMindsEyeRPG
A fan tribute to the 90s text MUD, The Mind's Eye. A JRPG with a humorous look at how console gaming (that is, a terminal) used to be. ;)
gloot
A universal inventory system for the Godot game engine.
THIS_REPO_HAS_800_STARS
Click Star ⭐️ to see it in action :trollface:
vue-grid-layout
A draggable and resizable grid layout, for Vue.js.
otclientv8
Clean, ready to use version of OTClientV8 - Alternative, highly optimized Tibia client
phaser-nengi
Sample template with Nengi.js and Phaser.js
SkillBoardEditor
A slimmed-down implementation of The Tiny Theorycrafter's passive tree/"skill board" system.
nengi
a node.js + html5 network engine
Portfolio
A portfolio of my game design & development work
TheTinyTheorycrafterGame
The wiki and bug tracker for The Tiny Theorycrafter
progress-bars
A HTML5 incremental game with an interesting take on progress bars and resource management.
DragonWarriorMV
Recreating NES game Dragon Warrior using RPG Maker MV
neuro
Websocket MUD client for the Ranvier MUD game engine
ranviermud
A node.js based MUD game engine
soma
DEPRECATED not usable with version 3.x
PathOfBuilding
Offline build planner for Path of Exile.
ces.ts
Component-Entity-System framework for TypeScript
SolusOT-Dynasty
The full codebase for SolusOT 4: Dynasty
OpenRCT2
An open source re-implementation of RollerCoaster Tycoon 2.
sliki
Functional wiki pages driven by an internal JSON database. Load JSON and reference it easily throughout your wiki pages using simple markdown.
master-of-buttons
A simple HTML5 game designed around the best money-making strategy for clicking buttons.
RockMUD
A Node.js MUD Engine using WebSockets.
atria
Atria MUD Server
ige
The Isogenic Game Engine
tworld
A choice-based shared online text environment sandbox
league-of-incremental
An incremental game based off League of Legends
StarCraft
HTML5 version for StarCraft game