Anthony Scavarelli's repositories
CinderBlock-Deferred-Renderer
A Cinder apps that utilizes a deferred rendering engine to render lights and SSAO. There is also point-light shadow-mapping.
SSAO-Shader
A Cinder Frameworks project created to test SSAO in OpenGL
ParticleEngine
Versatile Particle Engine, threaded, for use in Cinder
Projective-Texture-Shader-in-Cinder
Showing how one could set up spotlight textures or the like ( using Cinder Frameworks )
PhilosopherCube
Ottawa's Electric Fields Interactive Projection
ArtengineCinderWorkshop_2013
The final basic program created for an introduction to Cinder Workshop
Shadow-Mapping-With-Textures-Cinder
Just a simple example of shadow mapping in Cinder (with textures enabled)
Wobbly-Water-Shader-Test
A test Cinder Frameworks project created to test out a wobbly water effect
aframe-extras
Add-ons and helpers for A-Frame VR.
aframe-physics-system
Physics system for A-Frame VR, built on CANNON.js.
janus-gateway
Janus WebRTC Server
janus-plugin-sfu
Janus plugin to act as a kind of SFU for game networking data.
networked-aframe
A web framework for building multi-user virtual reality experiences.
three.js
JavaScript 3D library.
VR_MultiUser_Collisions_Testing_App
An app for user-testing of co-located multi-user collision avoidance in VR.