Bryan Cain's repositories
vcromclaim
A program to extract ROMs, manuals, and saves from Wii Virtual Console games in a NAND dump
romextract
various Linux tools for extracting ROMs from Wii Virtual Console WADs
micropolis
A fork of Micropolis, the free/open source version of the original SimCity
preprocessorlib
A C preprocessor designed for use in OpenBOR's script engine
showmiiwads
.NET/Mono tools for extracting WADs of Virtual Console games from a NAND dump, compatible with Linux, Windows, and OS X
beatsofrage
The original source code of Senile Team's game Beats of Rage
chronoscript
Script engine in development for the Chrono Crash game engine
spritebuddy
SpriteBuddy: apply palettes to images and generate alpha masks that OpenBOR can use
OpenBOR-old
Extremely flexible and powerful cross-platform 2D game engine
palapply-v2
Apply a specific palette to images of any kind
segher-wii-tools
my changes to segher's "wii.git" utilities
static-gzip
Middleware for Connect/Express.js that creates and caches gzipped versions of static files
turbografical
An accurate and easy-to-use PC Engine/TurboGrafx-16 emulator powered by Mednafen's pce core
xf86-video-nouveau
DDX component of the Nouveau graphics driver, a reverse-engineered FOSS driver for Nvidia GPUs
ChibiOS-Contrib
Community contributed code (ports, drivers, etc).
connect-gzip
Gzip middleware for node.js Connect and Express
cups
OpenPrinting CUPS Sources
fceux
Workspace for my changes to the popular NES emulator FCEUX
holdem-bot
Crappy Texas Hold'em bot
openbor
OpenBOR is the ultimate 2D side scrolling engine for beat em' ups, shooters, and more!
webm-player-dev
WebM player to be merged into OpenBOR soon