Plasma Engine
Overview
Plasma Game engine is a C++ powered 2D and 3D game engine that is designed to be straigt forward yet powerful for all users. We aim to have clear and easy to read code with many comments allowing anyone to pickup and extend the code as they feel is needed. Plasma is origionally branched from the Zero Game Engine.
Installing binary builds
This is as simple as grabbing the Plasma Launcher from https://plasmagameengine.com/
Building the engine
Building on Windows:
For Development:
- Open folder with VS2019+
- (Optional) Manage Configuration to add Release configuration
- Build
For Release Build
- run build_vs2019_ninja.bat
For Debug build and sln(debug only):
- run build_vs2019_x64.bat
Building on Linux:
- In Development
Screenshots
Credits
- Josh (Engine Developer)
- Jesco (Engine Developer)
- Dave (Engine Contributer)
- AdvancedInstaller (Providing open source license for launcher installer)
- Digipen and everyone who worked on Zero
- WelderFoundation (Useful addition to Zero and thirdparty repos)