PixarAnimationStudios / OpenUSD

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Simple VS 2022 project can't parse data

rickomax opened this issue · comments

Description of Issue

The stage parser seem to be reading garbage data instead of my actual file data.

Steps to Reproduce

  1. I have built a new Visual Studio 2022 console project, included all needed USD libraries and headers, and used the following code:

#include <boost-1_82/boost/beast/core.hpp>
#include <boost-1_82/boost/beast/websocket.hpp>
#include <boost-1_82/boost/asio/ip/tcp.hpp>

#include <pxr/usd/usd/stage.h>

void usd_load(boost::beast::websocket::stream<boost::asio::ip::tcp::socket>& ws, const std::string& file_full_path)
{
	pxr::UsdStageRefPtr stage = pxr::UsdStage::Open(file_full_path);
}

System Information (OS, Hardware)

Windows 10 - Visual Studio 2022

Package Versions

Lastest from branch

Build Flags

Standard MSVC console project flags

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