Piepsii / OpenGL-LightingModel

Uppsala University - 5SD805 - Real-Time Graphics Programming for Games 1: Write a program that renders a scene where all objects are affected by a light source using the Phong or Blinn/Phong reflective model

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Disclaimer: Not all code written in this repository is mine. The spinach framework was given to us by the teacher https://github.com/lippuu

Lighting-Model

Uppsala University - 5SD805 - Real-Time Graphics Programming for Games 1: Write a program that renders a scene where all objects are affected by a light source using the Phong or Blinn/Phong reflective model

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Uppsala University - 5SD805 - Real-Time Graphics Programming for Games 1: Write a program that renders a scene where all objects are affected by a light source using the Phong or Blinn/Phong reflective model


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Language:C++ 85.0%Language:C 9.6%Language:GLSL 5.3%