A JSON file containing all the Skyrim INI settings and their descriptions.
This is a community project, so please help me complete this by creating an issue or a Merge Request with updated information.
Each setting should be formatted as follows:
export interface INIEntry {
// @name: name of the INI entry (setting)
name: string;
// @title: alternate name to display e.g. ISizeH could be Horizontal Resolution
title?: string;
// @section: which part of the INI did this appear in e.g. [General]
section: string;
// @description: human readable description of what this does.
description?: string;
// @images: to use in the description/help modal. Left/Right compare and/or a single main image.
images?: {
compareLeft?: string;
compaireRight?: string;
main?: string;
}
// @type: what type of value is it (how should we render it?)
type?: 'boolean' | 'string' | 'float' | 'number' | 'choice' | 'free-choice' | 'range' | 'special';
value?: {
// @current: the current value.
current?: string | boolean | number;
// @default: the default value used when the value is not assigned by the INI file
default?: string | boolean | number;
// @fixedDefault: the fixed default value (some default values are bugged and should never be used)
fixedDefault?: string | boolean | number;
// @max: the max value
max?: number;
// @min: the min value
min?: number;
// @low: the low preset value
low?: string | boolean | number;
// @medium: the medium preset value
medium?: string | boolean | number;
// @high: the high preset value
high?: string | boolean | number;
// @ultra: the ultra preset value
ultra?: string | boolean | number;
// @recommended: a recommended value
recommended?: string | boolean | number;
}
// @choices: If "choice" or "free-choice" are chosen as the type, list the choices here.
choices?: string[] | number[];
// @rangeStepSize: If the type is 'range' this indicates which increments the slider moves in.
rangeStepSize?: number;
// @displayTab: Which tab should we load this into for Vortex's UI? If this is unfilled it will be classed as an "undocumented" value under "Advanced"
displayTab?: string;
// @category: For general the setting will be visible, for advanced it will appear under "advanced" in the displayTab, if not set, it will appear under "undocumented" in the displayTab.
category?: 'general' | 'advanced';
// @allowPrefs: This setting works in the prefs INI
allowPrefs?: boolean;
// @hideIfBlank: Should this value not be printed to the resulting INI file if it's blank?
hideIfBlank?: boolean;
}
Here is an example of a JSON entry for SIntroSequence
{
"name": "SIntroSequence",
"title": "Intro Video",
"section" : "General",
"type": "string",
"value": {
"default": "BGS_Logo.bik",
"recommended": ""
},
"description": "The video to play on starting up the game. Must be the file name from the Data/Videos folder. Leave blank to skip the intro.",
"displayTab": "General",
"category": "general"
}