PhilippFors's repositories
WFC_Implementation
A Unity implementation of the Wave Function Collapse algorithm. Underlying WFC algorithm and all it's features from https://github.com/BorisTheBrave/DeBroglie.
Discord_ScatterBot
Discord bot for managing various aspects of a discord server. Written in C# and using DSharpPlus as the Discord API wrapper.
GameArtAndDesign_GrowingGame
A game about growing up
gitignore_forUnity
A gitignore file I use for Unity projects
InputSystemWrapper
This is a class which wraps an Input Action of the new Unity Input System.
Melting_Cube
video game about flinging a cube into a goal
Realtime-Ivy
A procedural realtime climbing plant generator made for Unity. Boasts a powerful modular approach for writing simple rules and combining them to create complex behaviours. Capable of being integrated into active gameplay.
unity_ci_workflows
Unity build workflows for github actions
useful-code
A unity package that collects useful code from several projects.
LethalCompanyUnityTemplate
Unity project template for Lethal Company modding
open-project-1
Unity Open Project #1: Action-adventure
snode.c
node.c
UltraKit
Custom Object Loader Menu based on Asset Bundles