PhilWun's repositories
Terasology
Download now from GitHub - https://github.com/MovingBlocks/Terasology/downloads - Hello Gronkh users and internet at large! - Terasology is an open source project started by Benjamin "begla" Glatzel to research procedural terrain generation and efficient rendering techniques in Java using the LWJGL. The engine uses a block-based voxel-like approach as seen in Minecraft. After proving itself as a solid tech demo begla was joined at first by Anton "small-jeeper" Kireev and Rasmus "Cervator" Praestholm and a full-fledged game concept was born. Our goal is a game that pays ample tribute to Minecraft in initial look and origin, but stakes out its own niche by adopting the NPC-helper and caretaker feel from such games as Dwarf Fortress and Dungeon Keeper, while striving for added depth and sophistication in the foundation systems akin to DF.
bowie
This is a BPMN modeler for TOSCA applications that uses Winery as a backend.
container
OpenTOSCA Container - TOSCA Runtime
godot
Godot Engine – Multi-platform 2D and 3D game engine
godot-cpp
C++ bindings for the Godot script API
godot_headers
Headers for the Godot API supplied by the GDNative module.
mtgjson-website
MTGJSON Documentation Front-End Application built with Vuepress 1
nisq-analyzer-ui
User Interface of the NISQ Analyzer
ode
OpenTOSCA Plan Engine based on Apache ODE
opentosca-ui
OpenTOSCA UI
planqk-platform-docs
PlanQK Platform Documentation
qc-atlas-ui
User Interface for qc-atlas
qhana-plugin-runner
WIP plugin runner/host for the new QHAna plugins
qiskit-service
Service for supporting transpilation and execution of implementations written in Qiskit and OpenQASM for IBMQ.
winery
A web-based environment to graphically model TOSCA topologies.