PhilWun

PhilWun

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Terasology

Download now from GitHub - https://github.com/MovingBlocks/Terasology/downloads - Hello Gronkh users and internet at large! - Terasology is an open source project started by Benjamin "begla" Glatzel to research procedural terrain generation and efficient rendering techniques in Java using the LWJGL. The engine uses a block-based voxel-like approach as seen in Minecraft. After proving itself as a solid tech demo begla was joined at first by Anton "small-jeeper" Kireev and Rasmus "Cervator" Praestholm and a full-fledged game concept was born. Our goal is a game that pays ample tribute to Minecraft in initial look and origin, but stakes out its own niche by adopting the NPC-helper and caretaker feel from such games as Dwarf Fortress and Dungeon Keeper, while striving for added depth and sophistication in the foundation systems akin to DF.

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bowie

This is a BPMN modeler for TOSCA applications that uses Winery as a backend.

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container

OpenTOSCA Container - TOSCA Runtime

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godot

Godot Engine – Multi-platform 2D and 3D game engine

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godot-cpp

C++ bindings for the Godot script API

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godot_headers

Headers for the Godot API supplied by the GDNative module.

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mtgjson-website

MTGJSON Documentation Front-End Application built with Vuepress 1

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nisq-analyzer-ui

User Interface of the NISQ Analyzer

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ode

OpenTOSCA Plan Engine based on Apache ODE

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opentosca-ui

OpenTOSCA UI

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planqk-platform-docs

PlanQK Platform Documentation

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qc-atlas-ui

User Interface for qc-atlas

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qhana-plugin-runner

WIP plugin runner/host for the new QHAna plugins

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qiskit-service

Service for supporting transpilation and execution of implementations written in Qiskit and OpenQASM for IBMQ.

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winery

A web-based environment to graphically model TOSCA topologies.

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