PenceOnly's starred repositories
GameFramework-Next
GameFramework-Next
URP_ASE_Tutorial
Amplify Shader Editor Tutorial with Universal Render Pipeline
UnityScriptHotReload
HotReload Unity C# script without exit play mode and keep the running context unchanged
HybridCLR_YooAsset_UniTask
整合HybridCLR+YooAsset+UniTask工程
hybridclr_addressable
Unity3D 简单,开箱即用的商业游戏框架,集成了主流的开发工具。简化GameFramework,支持Addressable和AssetBundle,已完善打包工具和流程,支持网易pomelo网络协议。
GenshinGamePlay
参考Genshin的GamePlay框架,包括战斗、解谜、怪物AI、剧情,持续开发中
ParticleEffectForUGUI
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
UnityResourceSolution
青霜-UnityResourceSolution
GF-FairyGUI
UnityGameFramework框架接入FairyGui示例
GF_HybridCLR
Unity GameFramework + HybridCLR,Multiple automated processing editor extension tools, efficient automated workflows.(大量自动化编辑器扩展工具, 高效的自动化开发工作流)
TowerDefense-GameFramework-Demo
基于Unity开源框架GameFramewrk实现的一款塔防游戏Demo
Clash-for-Windows_Chinese
clash for windows汉化版. 提供clash for windows的汉化版, 汉化补丁及汉化版安装程序
perf-doctor
性能医生, a mobile game profiler.
FairyGUI-Editor-Plugins
fairygui编辑器的扩展插件,不定时更新