PedroCastro / FEUP-LAIG-BreakThru

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FEUP-LAIG-BreakThru

This project was developed for the unit course Graphical Applications Laboratory (LAIG) of the Integrated Masters in Informatics and Computing Engineering of the Faculty of Engineering of the University of Porto.

The unit course objective is to teach how to design, develop and evaluate a software applications with a 3D graphical interface by the use of a proper graphical technology.

The end result is a video game adaptation of the BreakThru board game developed using WebGL. The game logic and AI were developed with PROLOG.

Made by Pedro Castro and Andre Maia.

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Language:JavaScript 83.5%Language:GLSL 9.3%Language:Prolog 6.4%Language:HTML 0.8%