Pawige's starred repositories

stable-diffusion-webui

Stable Diffusion web UI

Language:PythonLicense:AGPL-3.0Stargazers:136407Issues:1051Issues:7544

UniTask

Provides an efficient allocation free async/await integration for Unity.

awesome-learn-gamedev

A curated collection of game development learning resources

xatlas

Mesh parameterization / UV unwrapping library

Language:C++License:MITStargazers:1953Issues:58Issues:114

UnityAssetUsageDetector

Find usages of the selected asset(s) and/or Object(s) in your Unity project, i.e. list the objects that refer to them

Language:C#License:MITStargazers:1639Issues:35Issues:31

StableFluids

A straightforward GPU implementation of Jos Stam's "Stable Fluids" on Unity.

hextile-demo

demonstrates hex-tiling

Language:C++License:MITStargazers:953Issues:15Issues:2

Smart-Inspector

Fluent re-take on Unity Inspector UX. Packed with QoL improvements.

Language:C#License:MITStargazers:914Issues:20Issues:22

OpenFracture

Open source mesh slicing/fracturing utility for Unity

Language:C#License:MITStargazers:857Issues:18Issues:15

ProjectAuditor

Project Auditor is an experimental static analysis tool for Unity Projects.

Language:C#License:NOASSERTIONStargazers:792Issues:20Issues:50

com.unity.demoteam.mesh-to-sdf

A light and fast real-time SDF generator, primarily for animated characters. The dynamic SDF can be used for all sorts of VFX. Also enables hair-to-character collisions in the new hair package.

Language:C#License:NOASSERTIONStargazers:575Issues:14Issues:14

driven-decals

A mesh-based PBR decal system for Unity's universal render pipeline.

Language:C#License:MITStargazers:573Issues:11Issues:19

kMirrors

Planar reflections for Unity's Universal Render Pipeline.

Language:C#License:MITStargazers:560Issues:12Issues:18

URP_ShaderGraphCustomLighting

Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline

Language:HLSLLicense:MITStargazers:521Issues:22Issues:20

fastJSON

Smallest, fastest polymorphic JSON serializer

Language:C#License:MITStargazers:478Issues:53Issues:115

kumoworks

KumoWorks - A Cloud Rendering Tool for Animation Production.

Language:CLicense:NOASSERTIONStargazers:263Issues:19Issues:9

ShaderGraphVariables

Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, allowing you to link sections of a graph without connection wires. <3

Language:C#License:MITStargazers:250Issues:9Issues:8

URPCustomPostProcessingStack

A Customizable Post-Processing Renderer Feature for Universal Render Pipeline

Language:C#License:MITStargazers:213Issues:9Issues:7

Steamworks.NET-Example

Example project for Steamworks.NET

Language:C#License:UnlicenseStargazers:201Issues:13Issues:10

CurvedTextMeshPro

A simple plugin to make curved TextMeshPro texts using a mathematical function

Language:ShaderLabLicense:MITStargazers:193Issues:5Issues:5

CurveDesigner

A free tool for designing tubes, ramps, curves, and half-pipes in unity

Language:C#License:MITStargazers:178Issues:5Issues:9

AmplifyOcclusion-URP

Amplify Occlusion V2 ported to URP 2022.2

Language:C#License:MITStargazers:151Issues:6Issues:2

JimmysUnityUtilities

A bunch of code I like to have on hand while working in Unity

Language:C#License:WTFPLStargazers:132Issues:5Issues:1

WaterSurfaceTest

Test project for the water surface feature (Unity 2022.2)

Unity-Graphics-Demo

This is a project demonstrating the capabilities of the Unity 3D engine. Everything is taken from all over the place. Links to the original owners are provided.

Language:C#License:MITStargazers:66Issues:7Issues:0

AMD_FSR

Amd Fidelity FX Super Resolution

Language:HLSLLicense:MITStargazers:65Issues:9Issues:2

ta-frustrum-culling

Demo repository for URP + Frustrum Culling + Jobs

Language:C#Stargazers:31Issues:2Issues:0

plaigroundr-releases

Releases of plAIgroundr - and free Desktop UI for image generation using StableDiffusion