Paul Ollivier's repositories
Fluid-Engine
Fluid Engine derived from yangfengzzz / fluid-engine-Swift
ParticleCam
Metal based particle system influenced by iPad camera
ParticleLab
Particle system that's both calculated and rendered on the GPU using the Metal framework
fluid-engine-Swift
fluid engine developed by using Swift and Metal which is fully speeding up by using Metal Compute Shader and Grand Central Dispatch
FluidDynamicsMetal
A fluid dynamics implementation using Metal for iOS and OSX.
ios_metal_bezier_renderer
An optimized Metal-based Bezier curve renderer