Paul Ollivier (Paul-Ollivier)

Paul-Ollivier

Geek Repo

Company:Superdiagonal

Location:France

Home Page:https://apps.apple.com/lu/app/gestuo/id1588227281

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Paul Ollivier's repositories

Fluid-Engine

Fluid Engine derived from yangfengzzz / fluid-engine-Swift

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ParticleCam

Metal based particle system influenced by iPad camera

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ParticleLab

Particle system that's both calculated and rendered on the GPU using the Metal framework

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AHNoise

A procedural, cohesive, modular noise library built using Metal and Swift

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Alderis

A fresh new color picker, with a gentle, fun, and dead simple user interface.

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Controls

SwiftUI Knobs, Sliders, X-Y Pads, and more

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fluid-engine-Swift

fluid engine developed by using Swift and Metal which is fully speeding up by using Metal Compute Shader and Grand Central Dispatch

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FluidDynamicsMetal

A fluid dynamics implementation using Metal for iOS and OSX.

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ios_metal_bezier_renderer

An optimized Metal-based Bezier curve renderer

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