Pinyao Liu's repositories

AR-Sandbox

Augmented Sandbox with Unity3D and Kinect

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barracuda-style-transfer

Companion code for the Unity Style Transfer blog post, showcasing realtime style transfer using Barracuda.

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Butterfly-and-ripple-pin-table

Visual Effect Graph - Samples Project

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Clouds

Cloud rendering test

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dark-flower-blooming-VAT

Extension of VAT shader form sideFX houdini with various utils for Unity

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Mandelbulb-VR

VR Compatible Raymarching for Unity

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MixedReality-SpectatorView

Mixed reality spectator experiences

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NNCam2

Visual effect program using a semantic segmentation filter (Unity + Barracuda + BodyPix)

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OculusQuestHandTrackingPhysicsURP

A variety of examples showing how to use Physics with Hand Tracking and URP.

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pass-through-portal-and-procedural-creature

A shader project for Unity URP featuring impossible geometry shaders like those seen in the game Antichamber.

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Pcx

Point cloud importer & renderer for Unity

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PcxEffects3

Unity VFX with point cloud

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Post-Processing-Scan

A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).

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ProceduralMotion

A collection of procedural motion scripts for Unity

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QRTracking

MRTK sample app for QRtracking

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Scanner-Effect

Scanner Effect HDRP Version

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Solar-System

Simple solar system experiment

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unity-ray-marching

Ray marching sandbox

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Unity-SharedSpaces

Oculus multiplayer showcase demonstrating basic multiplayer functionality in Unity. Including: Oculus Social APIs, Oculus Platform authentication, Photon Realtime, and Photon Voice with Oculus Spatializer. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.

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VFX-Essentials

VFX graph workshop in HDRP with samples

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VfxGraphTestbed

My testbed for Unity VFX Graph

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VfxGraphTestbed2

My second testbed repository for Unity VFX Graph

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voicesdk-samples-whisperer

Oculus Voice SDK showcase demonstrating the use of Voice SDK in Unity. This project contains the source code for the "Whisperer" demo available on App Lab. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.

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