Panajev's repositories
CocosTools
This project open sources some of the bits used in the Pocket Boy application, powered by Cocos2D and Box2D. Physics, Music, customized classes, and other commonly used tools are included in this repository.
rippleDemo
Water ripple demo
TextBoxLayerSample
CCLayer subclass designed to handle RPG-like text boxes. Updated for new cocos2d and some performance issues & features added in this forked repo. Original Tutorial is at the URL listed.
CCPanZoomController
A touch controller for cocos2d used for pinch-zooming and panning around
CocosLibTemplate
Xcode 4 template setup to use the CocosLib, CocosTools, and Utilities static libraries in an Cocos2D + Box2D project.
FacebookLib
Facebook SDK in a static library project form. Easy to use it as library shared amongst various projects.
Objective-C-Optimized-Singleton
A Singleton Macro that swaps method implementations at runtime so that only the initialization portion will require syncrhonization (lock)
CATransform3D-Test
A test app to visualize view transformation when value in CATransform3D matrices change
CCItemsScroller
Cocos2d extension that can scroll items vertical or horizontal orientation.
cocos2d-iphone
cocos2d for iOS and OS X, built using Objective-C
facebook-ios-sdk
Facebook SDK for iOS
PSStackedView
open source implementation of Twitter/iPad stacked ui - done right.
SneakyInput
An Input Framework for iOS gaming. This is probably going to be dead until I finish a much larger project. I like to share though, don't worry, you'll see all the good parts.
UIKit-TexturePacker
Demo project with loader code to display animations and images from a sprite sheet