Third person shooter demo made using Godot Engine.
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/678
This fork version is a Cinematic enhanced version of the upstream.
There are 2 color correction version as shown above cc1 and cc2
they can be found under res://color_corecctions/
To change the color correction go to WorldEnviroment->Enviroment->Adjustments->ColorCorrection
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The
master
branch is compatible only with Godot version 3.4 beta 5 since it needs the ACES Fitted. -
If you are using an older version of Godot, use the appropriate branch for your Godot version:
Note: The repository is big and asset importing not well optimized yet, so expect a high wait time when opening the project for the first time.
Git LFS is no longer required for the current master branch. You only need Git LFS if you are checking out the 3.1 or 3.2.1 branches. Those branches have instructions for Git LFS in their README files.
You need Godot Engine to run this demo project. Download the latest stable version from the website, or build it from source.
You can either download from the Godot Asset Library, clone this repository, or download a ZIP archive.
See LICENSE.md for details.