Pablo L. García's starred repositories
ultimate-retro-shader-collection
Shaders designed to replicate the graphical style of the PlayStation and Nintendo 64.
Adobe-Alternatives
A list of alternatives for Adobe software
webgpu-gltf
A glTF loader and viewer using WebGPU
wgpuEngine
WebGPU Engine
webgpu_math
Experimenting some basic GPU algorithms with WebGPU
ridiculous_coding
Ridiculous addon for Godot Engine that adds screenshake and explosions to your coding experience
team-fortress-jumper
TF2's Rocket Jumping demo
gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
GPUParticles11
AMD GPU particles sample based on DirectX 11
emscripten-library-generator
A library generator for the emscripten compiler
rendering-bib
My master bibliography file with publications mostly in computer graphics, rendering, transport theory, and statistics.
raytracing.github.io
Main Web Site (Online Books)