Pete Lewis's repositories
Quake-III-Arena-D3D11
Quake III Arena GPL Source Release for x64, Direct3D 11 and, optionally, for Windows 8.
audiobook-merger
Merges separate flacs into a single audiobook
AudioEndPointLibrary
A library based on DefSound to provides access to Default Sound Devices.
bspviewer
Load and view Quake 3 bsp map files
emscripten-opengl-example
A simple example of using emscripten to transpile an OpenGL rendered Cube from C to JavaScript
fastbuild
High performance build system for Windows, OSX and Linux. Supporting caching, network distribution and more.
freetype-gl
OpenGL text using one vertex buffer, one texture and FreeType
godot
Godot Engine – Multi-platform 2D and 3D game engine
GtkRadiant
The open source, cross platform level editor for idtech games
iortcw
Merge of ioquake3 features and fixes into RTCW code bases
libepoxy
Epoxy is a library for handling OpenGL function pointer management for you
libid3bsp
Loads id Tech 3-era BSP files
linux-conf
Personal utility scripts for setting up a new Linux box. Nothing to see here. Move along.
MagicaVoxel_File_Writer
MagicaVoxel File Writer dependency free cpp class
rust-bindgen
Automatically generates Rust FFI bindings to C (and some C++) libraries.
tclap
Templatized C++ Command Line Parser mirror
vox-format
Rust tools for the MagicaVoxel VOX file format.
yaml-cpp
A YAML parser and emitter in C++