Giters
PAIR-code
/
megaplot
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Stargazers:
19
Watchers:
5
Issues:
64
Forks:
5
PAIR-code/megaplot Issues
Implement lines
Updated
a year ago
Generate API documentation from code comments
Updated
a year ago
Allow constructing Scene with a `<canvas>` rather than a container.
Updated
a year ago
Add matchMedia listener to detect changes to devicePixelRatio
Updated
a year ago
Add Angular integration tests
Updated
a year ago
Implement destroy method for Scene
Updated
a year ago
Expose `PolygonOffsetRadius` attribute to render irregular polygons
Updated
a year ago
Import ts-node and resolve Karma conflict
Updated
a year ago
Refactor GLSL code into .glsl files
Updated
a year ago
Comments count
1
Implement named matplotlib markers
Updated
a year ago
Fix resize drift bug, may depend on devicePixelRatio
Updated
a year ago
Support user-defined font-family for TextSelection
Updated
a year ago
Comments count
2
Document Megaplot memory performance best practices
Updated
a year ago
Implement logging
Updated
a year ago
Convenience setters for Scene.scale and Scene.offset
Updated
a year ago
Implement automatic resize
Updated
a year ago
Simplify `Sprite` API
Updated
a year ago
Comments count
4
Implement Sprite rotation attributes
Updated
a year ago
Implement mid-level `Text` object and `TextView` for attributes
Updated
a year ago
Implement Text rotation attributes
Updated
a year ago
`TransitionTimeMs` is not inherited from one callback invocation to the next
Updated
a year ago
Implement generic solution to non-zero default sprite attribute values
Updated
a year ago
Revert `GeometricZoom` formula to original, set default to 1
Updated
a year ago
Develop strategy for managing versions, branches and dist bundles
Updated
a year ago
Sprites sometimes continue to render after exit
Closed
a year ago
Comments count
2
Non-zero GeometricZoom renders differently depending on devicePixelRatio
Closed
a year ago
Create multi-Scene test(s)
Closed
2 years ago
Comments count
1
Support `devicePixelRatio` values other than 2, provide config option and tests
Closed
2 years ago
Remove `FillBlend` and `FillTexture`
Closed
2 years ago
Remove `onBind()` from Selection
Closed
2 years ago
Antialias sprite rendering
Closed
2 years ago
Create large scale text-thrashing demo
Closed
2 years ago
TextSelection<T>.on*() methods have return type Selection<T> instead of TextSelection<T>, inhibiting chaining
Closed
2 years ago
Comments count
1
Consolidate test support code
Closed
2 years ago
Fix max/min size constraints for devicePixelRatio other than 2
Closed
2 years ago
Fix border distance calculation for non-1:1 scale component ratio
Closed
2 years ago
package.json does not contain a valid `main` or `typings`
Closed
2 years ago
Rename `BorderRadiusWorld` to `BorderRadiusRelative`
Closed
2 years ago
Extend Sprite quad to accommodate border placed outside
Closed
2 years ago
Create and export constants for meaningful values
Updated
2 years ago
Hit tests wrong location for devicePixelRatio values other than 2
Closed
2 years ago
De-flake unit tests failing due to WebGL context loss
Closed
2 years ago
Implement Z attribute for Sprites
Closed
2 years ago
Add spell checker to eslint configuration
Closed
2 years ago
Remove setTimeout and clean up WorkScheduler
Closed
2 years ago
Use string property names on objects passed to regl
Closed
2 years ago
Making HitTestParameters.sprites readonly
Closed
2 years ago
Comments count
2
Not compliant with Trusted Types due to regl
Updated
2 years ago
Enable `no-confusing-void-expression` ESLint TypeScript rule
Closed
2 years ago
Add param annotations to Scene settings
Closed
2 years ago
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