Owen-Jackson's repositories
2D-Procedural-Tilemap-Tool
Unity tilemap editing tool. The tool uses BSP tree to generate completable dungeon floor layouts.
CTP-Project-BT-and-RL
Dissertation project: Combining Behaviour Trees and Reinforcement Learning for Game AI
Unity-AI-Sqaud
Creating a squad controller for a group of AI NPCs in Unity
CTP-BT-and-RL-Unity-Prototype
Unity prototype that uses my BT-and-RL library to use behaviour trees with reinforcement learning
DirectX-Swarm-AI
DirectX 11 application that can simulate swarms with thousands of agents.
Jet-Set-Willy-Prototype
Prototype of Student Project based on Jet Set Willy
Nuclear-Winter
Second year assignment. First-person puzzle demo made in Unreal 4.12.5
Sim-Worlds-Terrain
Direct3D terrain generator that uses perlin noise and heightmaps
Staircase-and-Cobweb-Plotter
End of year project for my Computing A-Level Course - an application made to help my school's maths teachers teach staircase and cobweb diagrams in A-Level Maths. Made in Python.
LLP-Assignment-Space-Invaders
Clone of Space Invaders produced in C++ using a custom engine provided by the lecturer.
LLP-Assignment-Tron
Submission for Low Level Programming assignment 2. Made using C++ with SFML