Ilya 's repositories
Animation-Integration-3D
This project was created as a test task #2 for MeGame.
Procedural-Animation
This is project in Unity designed to practice procedural animation, IK and so on
Particles-on-DOTS
This is paper planes project made with DOTS
MyFirstGame-Cube-Tower-
This is the first game I made with Unity
Easy-Mesh-Cutter
This is mesh cutter designed to slice mesh. Works on Job System
Dissolve2D-Shaders
There you can find several Dissolve2D shaders based on different noises.
Several-Shaders
There are several programmed shaders.
My-Second-CourseWork
This game is made using SFML
Sewn-Binary-Tree
This is my laboratory work for university. Binary tree can be sewn and balanced
Chepin-Metrics-for-Javascript
You can freely use it, but I'm not sure, that code works correctly c:
Topdown-game-like-Zelda
I made this game with the help of a book
Boids-with-Job-System
This is an optimized kind of Boids
Card-game-Merlin-War-
This game is based on IVGC course.
Overlord6699
Config files for my GitHub profile.
unity-developer-task
Test task for Unity Developer position in Megame studio.