OsteHovel / jsm

Super Metroid editor

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jsm

Super Metroid editor

This project is not a good way to implement saving of data. The way its done will most likely overwrite parts of itself. The library does only decompress and not compress as i was not able to figure out the compression so the ported Compresch library shipping with jSM only works for uncompressing. Feel free to use this project to learn and understand how parts of Super Metroid is put together.

This is a library to read out Super Metroid data from the ROM.

It only works with "Super Metroid (JU) (M2) [!]" rom.

MD5: 21f3e98df4780ee1c667b84e57d88675

SHA1: da957f0d63d14cb441d215462904c4fa8519c613

SHA256: 12b77c4bc9c1832cee8881244659065ee1d84c70c3d29e6eaf92e6798cc2ca72

SHA512: 16b36acd953a544941530af694cd2ea2e7573c4177aa72c0dac15da1fa104855693eb45609a4225676385070d248f5be1f31b610d4947e3f69e93287e2fa74a7

THANKS TO:

  • Jathys for the SMILE and its sources, they have helped me a lot!
  • Kejardon for RAM map, and a lot of other documents.
  • JAM for Projectile info
  • Metroid Construction, and all its user's for collecting all those documents and store them for easy use.

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Super Metroid editor


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