OscarGame

OscarGame

Geek Repo

Github PK Tool:Github PK Tool

OscarGame's repositories

LuxGI

Hybrid GI solution, based on DDGI ( include Ray-Tracing and SDF-Tracing )

Language:C++Stargazers:1Issues:0Issues:0

Vulkan

Examples and demos for the new Vulkan API

Language:GLSLLicense:MITStargazers:1Issues:2Issues:0

AppCmderUE

Android through adb

Language:C++Stargazers:0Issues:1Issues:0

HotPatcher

ue4 hot update manage plugin.

Language:C++License:MITStargazers:0Issues:0Issues:0
Language:CStargazers:0Issues:0Issues:0

GraphicAlgorithm

:octopus: :octopus:图形学论文实现

Language:C++License:MITStargazers:0Issues:0Issues:0

gv_game_engine

another c++ lightweight crossplatform game engine framework

License:MITStargazers:0Issues:0Issues:0

HDiffPatch

a C\C++ library and command-line tools for Diff & Patch between binary files or directories(folder); cross-platform; runs fast; create small delta/differential; support large files and limit memory requires when diff & patch.

Language:CLicense:NOASSERTIONStargazers:0Issues:0Issues:0

kcp

:zap: KCP - A Fast and Reliable ARQ Protocol

License:MITStargazers:0Issues:0Issues:0

KlayGE

KlayGE is a cross-platform open source game engine with plugin-based architecture.

Language:C++License:GPL-2.0Stargazers:0Issues:2Issues:0

Lumen-3D

A 3D Toy Graphics Engine/Framework

License:MITStargazers:0Issues:0Issues:0

lz4

lz4 with multi thread support

Language:CLicense:NOASSERTIONStargazers:0Issues:0Issues:0

nvwa

My small collection of C++ utilities

Language:C++License:ZlibStargazers:0Issues:1Issues:0

Piccolo

Piccolo (formerly Pilot) – mini game engine for games104

Language:C++License:MITStargazers:0Issues:0Issues:0

Real-Time-Rendering-4th-Bibliography-Collection

Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference

Language:HTMLLicense:MITStargazers:0Issues:0Issues:0

ResScannerUE

ResScannerUE is an Unreal Engine asset scan plugin.

Stargazers:0Issues:0Issues:0

RuntimeMeshComponent

Unreal Engine 4 plugin component for rendering runtime generated content.

Language:C++License:NOASSERTIONStargazers:0Issues:1Issues:0

RuntimeMeshComponent-Examples

Basic examples for RuntimeMeshComponent v4 and up!

Language:C++Stargazers:0Issues:1Issues:0

RuntimeMeshDocumentation

Documentation website for the RuntimeMeshComponent and its sister plugins

Language:RubyLicense:NOASSERTIONStargazers:0Issues:1Issues:0

ServerRecast

UE4 plugin for navmesh export

Language:C++License:LGPL-3.0Stargazers:0Issues:2Issues:0

skynet

A lightweight online game framework

Language:CLicense:MITStargazers:0Issues:1Issues:0

ue4-ffmpeg

Record game screen and push RTMP in UE4.22

Language:C++Stargazers:0Issues:1Issues:0

UE4-GAMES101-HW

GAMES101 homework by using UE4

Language:C++Stargazers:0Issues:1Issues:0

UE4Launcher

A simply & quickly Unreal Engine Project and Engine Tools Launcher(Support Launch Params).

Language:C++Stargazers:0Issues:1Issues:0

ue4program

This is a Create UE StandaloneApplication tool.

Language:CStargazers:0Issues:1Issues:0

UnLua

A feature-rich, easy-learning and highly optimized Lua scripting plugin for UE.

Language:C++License:NOASSERTIONStargazers:0Issues:1Issues:0

UnrealMeshProcessingTools

Sample Projects/Plugins for Mesh Processing in Unreal Engine

License:MITStargazers:0Issues:0Issues:0

websocketpp

C++ websocket client/server library

Language:C++License:NOASSERTIONStargazers:0Issues:1Issues:0

zstd

Zstandard - Fast real-time compression algorithm

Language:CLicense:NOASSERTIONStargazers:0Issues:1Issues:0