Orhonbey / Unity-Csharp

The Unity-C# client library for brainCloud

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brainCloud Unity/Csharp

Thanks for downloading the brainCloud Unity / C# client library! Here are a few notes to get you started. Further information about the brainCloud API and a few example Tutorials can be found here:

http://apidocs.braincloudservers.com/

If you haven't signed up or you want to log into the brainCloud portal, you can do that here:

https://portal.braincloudservers.com/

Installation Guide

To install the brainCloud library simply copy these two folders into the Assets folder of your Unity project:

  • BrainCloudClient/src/BrainCloud
  • BrainCloudClient/src/Plugins

Once installed, you will need to configure a few settings from the brainCloud menu. If you don't see a brainCloud menu, click any menu bar entry to get Unity to refresh the list of menus.

  • Open brainCloud | Settings
  • Configure your Game Id and Game Secret to the values in the brainCloud Portal Application Ids section

First run

To check that everything is working, try running the default scene which is located here:

  • BrainCloud/Unity/Scenes/Default.unity

You should see a dialog box asking for user/password. Enter anything you want here and you should get authenticated.

Troubleshooting

Here are a few common errors that you may see on your first attempt to connect to brainCloud.

  • Game id not set: Verify you've set up the game id and game secret correctly.
  • Platform not enabled: Verify you've enabled your platform on the portal. If you're running from the Unity editor, you'll need to enable either Windows or Mac OS.

If you're still having issues, log into the portal and give us a shout through the help system (bottom right icon with the question mark and chat bubble).

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The Unity-C# client library for brainCloud

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