OpenDiablo2

OpenDiablo2

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An open source isometric ARPG engine.

Home Page:https://opendiablo2.com/

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OpenDiablo2's repositories

OpenDiablo2

An open source re-implementation of Diablo 2

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HellSpawner

The OpenDiablo2 toolset

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AbyssEngine

A 2D ARPG game engine.

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Website

The opendiablo2.com website

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MpqViewer

Utility to view MPQ files as OpenDiablo2 sees them.

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dialog

Simple cross-platform dialog API for go-lang

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mpq

MoPaQ archive transcoder. An arcane file format used by Blizzard's Diablo II.

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bitstream

a bit stream reader, intended for reading data which is not byte-aligned.

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cof

COF file format decoder. This file type a composition of files that form an animation. An arcane format, used by Blizzard's Diablo II.

dcc

DCC file transcoder library. The DCC file format represents multiple sequences (typically directions) of animation frames, but lacks a palette. Similar in function to the DC6 format, but highly compressed. An arcane format, used by Blizzard's Diablo II.

tbl_font

A font table, wwhich describes a lookup for font table glyphs. An arcane format used by Blizzard's Diablo II.

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dat_palette

DAT palette file decoder. The DAT format is used for storing 256-color palettes. An arcane format, used by Blizzard's Diablo II.

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dc6

DC6 file format decoder. The DC6 file format stores multiple sequences of animation frames. The frames are paletted images, but the format does not contain the palette. An arcane format, used by Blizzard's Diablo II.

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ds1

DS1 file format decoder. The DS1 represents a predefined configuration of a multi-layered isometric map. This file format is used in conjunction with DT1 files. An arcane format, used by Blizzard's Diablo II.

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dt1

DT1 file encoder, used for storing isometric tileset data. An arcane format, used by Blizzard's Diablo II.

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pl2

PL2 file format package. The PL2 data structure was used for storing palette transformations. An arcane format, used by Blizzard's Diablo II.

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tbl_text

TBL file format decoder. The TBL file format is a key=value data storage implementation, typically used for storing locale-specific string tables with common keys (for multi-language support in games). An arcane format, used by Blizzard's Diablo II.

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wav

wav decompression library

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