Agents Table http://spyopolis.heroku.com/agents.json agent[name] String. Send this when you want to join a game. Team name and Player class are auto-assigned agent[team] 0 or 1 Auto-assigned agent[carrier] true of false Auto-assigned, but could be changed mid-game agent[lat] agent[long] agent[data_count] Integer. You send us +data and -data when you are near carriers or files. agent[emp] true or false. Send true if you launch an EMP. Automatically goes false when stuff gets done. agent[locked] true or false. We set it based on who fired an EMP. We set it back to true after 30 seconds of no EMPs Checkpoints Table checkpoint[lat] checkpoint[long] checkpoint[data_count] Integer. Starts at 1000 and drains to zero as Carriers download.