OnatKorucu's repositories
GitLockForUnity
The package allows lock scenes and prefabs via UI for banning another user to push that files
Edgar-Unity
Unity Procedural Level Generator
EngelsizYolBE
Depremde hasar gören/kapalı yolları da hesaba katarak en kısa yolu bulan mobil uygulama/web sitesi.
entitas-2d-roguelike
Rewrite of the Unity 2D Roguelike example using the Entitas Entity Component System
Entitas-CSharp
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
free-programming-books
:books: Freely available programming books
game-programmer-course
Content for the following online course: Game Programmer Course, Jason Weimann.
GaRPG
RPG developed during the game architect course from Jason Weimann
git-lfs
Git extension for versioning large files
gitlab-ci-discord-webhook
⛓ Here's your serverless solution for sending build status from GitLab CI to Discord as webhooks.
Impostor
Impostor - An open source reimplementation of the Among Us Server
NavMeshPlus
Unity NavMesh 2D Pathfinding
NavMeshSurface2DBaker
NavMeshSurface2DBaker is a Unity Package that provides functionality to bake 2D colliders into NavMeshSurface components.
open-match
Flexible, extensible, and scalable video game matchmaking.
S.O.L.I.D-CODESAMPLE
Solid Prensipleri
Superior-Reign
Game about a ruler trying to reclaim his throne, powers, and weapons
SuperSimple2DKit
A simple kit meant to help jump start the creation of your 2D Unity game!
The-Pragmatic-Programmer
Summary of the book The Pragmatic Programmer by Andrew Hunt and David Thomas
TheseusAndTheMinotaur
Theseus and the Minotaur is a type of logic maze designed by Robert Abbott. In this maze, the player acts as Theseus, the king of Athens who is attempting to escape the Labyrinth. The main difference between this and the standard type of labyrinth, beyond the fact that it is set on a grid, is the fact that the maze is not empty, but also contains a Minotaur who hunts the player down, taking two steps for every one the player takes. This type of maze was first published in 1990 in Robert Abbott's book Mad Mazes. The idea was later published in the British magazine Games & Puzzles.
theseusVSminotaur
Theseus and the Minotaur is a type of logic maze designed by Robert Abbott. In this maze, the player acts as Theseus, the king of Athens who is attempting to escape the Labyrinth. The main difference between this and the standard type of labyrinth, beyond the fact that it is set on a grid, is the fact that the maze is not empty, but also contains a Minotaur who hunts the player down, taking two steps for every one the player takes. This type of maze was first published in 1990 in Robert Abbott's book Mad Mazes. The idea was later published in the British magazine Games & Puzzles.
TrinityCore
TrinityCore Open Source MMO Framework (master = 9.2.0.43114, 3.3.5 = 3.3.5a.12340)
unity-design-patterns
Examples of programming design patterns in Unity C#
Unity-Programming-Patterns
A collection of programming patterns in Unity with examples when to use them. These are primarily from the book "Game Programming Patterns," but translated from C++ to C#
UnityDesignPatternSamples
介绍通用的设计模式。(基于Unity3D【C#】)
UnityRoyale-Public
Public release of the Unity Royale project. All of the assets are redistributable.