OnatKorucu's repositories

GitLockForUnity

The package allows lock scenes and prefabs via UI for banning another user to push that files

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Edgar-Unity

Unity Procedural Level Generator

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EngelsizYolBE

Depremde hasar gören/kapalı yolları da hesaba katarak en kısa yolu bulan mobil uygulama/web sitesi.

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entitas-2d-roguelike

Rewrite of the Unity 2D Roguelike example using the Entitas Entity Component System

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Entitas-CSharp

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

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free-programming-books

:books: Freely available programming books

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game-programmer-course

Content for the following online course: Game Programmer Course, Jason Weimann.

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GaRPG

RPG developed during the game architect course from Jason Weimann

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git-lfs

Git extension for versioning large files

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gitlab-ci-discord-webhook

⛓ Here's your serverless solution for sending build status from GitLab CI to Discord as webhooks.

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Impostor

Impostor - An open source reimplementation of the Among Us Server

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NavMeshPlus

Unity NavMesh 2D Pathfinding

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NavMeshSurface2DBaker

NavMeshSurface2DBaker is a Unity Package that provides functionality to bake 2D colliders into NavMeshSurface components.

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open-match

Flexible, extensible, and scalable video game matchmaking.

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S.O.L.I.D-CODESAMPLE

Solid Prensipleri

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Superior-Reign

Game about a ruler trying to reclaim his throne, powers, and weapons

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SuperSimple2DKit

A simple kit meant to help jump start the creation of your 2D Unity game!

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The-Pragmatic-Programmer

Summary of the book The Pragmatic Programmer by Andrew Hunt and David Thomas

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TheseusAndTheMinotaur

Theseus and the Minotaur is a type of logic maze designed by Robert Abbott. In this maze, the player acts as Theseus, the king of Athens who is attempting to escape the Labyrinth. The main difference between this and the standard type of labyrinth, beyond the fact that it is set on a grid, is the fact that the maze is not empty, but also contains a Minotaur who hunts the player down, taking two steps for every one the player takes. This type of maze was first published in 1990 in Robert Abbott's book Mad Mazes. The idea was later published in the British magazine Games & Puzzles.

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theseusVSminotaur

Theseus and the Minotaur is a type of logic maze designed by Robert Abbott. In this maze, the player acts as Theseus, the king of Athens who is attempting to escape the Labyrinth. The main difference between this and the standard type of labyrinth, beyond the fact that it is set on a grid, is the fact that the maze is not empty, but also contains a Minotaur who hunts the player down, taking two steps for every one the player takes. This type of maze was first published in 1990 in Robert Abbott's book Mad Mazes. The idea was later published in the British magazine Games & Puzzles.

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TrinityCore

TrinityCore Open Source MMO Framework (master = 9.2.0.43114, 3.3.5 = 3.3.5a.12340)

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unity-design-patterns

Examples of programming design patterns in Unity C#

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Unity-Programming-Patterns

A collection of programming patterns in Unity with examples when to use them. These are primarily from the book "Game Programming Patterns," but translated from C++ to C#

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UnityDesignPatternSamples

介绍通用的设计模式。(基于Unity3D【C#】)

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UnityRoyale-Public

Public release of the Unity Royale project. All of the assets are redistributable.

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