Olof AVIRON-VIOLET's repositories
OceanWaterSim
Ocean water simulation for Unity 2019.4.16f1 -- both Gerstner and FFT are implemented. Tessellation and buoyancy are also supported.
DaybreakFix
Mod for Higurashi Daybreak Kai that resolves common issues seen on modern machines.
GPGPU-Boid-Flocking
Simulation of flocking behaviour made in Unity -- runs on GPU for an extreme boost in performance, easily allowing for more than 20,000 boids on-screen concurrently
Anemoia
Anemoia Engine project for DAE, recreation of Bubble Bobble
Language:C++000
BrashDanciboot
A few pieces of example code taken from Brash Danciboot
VendingMachineMayhem
Sample code from Vending Machine Mayhem, a 2 to 4 player top-down versus game