Raveen Rajadorai's repositories

brSmoothWeights

Advanced skin cluster weights smoothing tool for Autodesk Maya

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cvshapeinverter

A script and deformer that can invert a shape through a deformation chain so the shape can be applied as a front of chain shape. This has the same functionality as Christian Breitling’s correctiveShape plug-in. He stopped providing it after Maya 2008 so I’m providing a Python version that doesn’t need to be compiled.

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cvwrap

A Maya wrap deformer that is faster than Maya's wrap deformer, can be rebounded, has a GPU implementation, and supports inverted front of chain blend shapes.

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fossil

Rigging and animation tools for Maya

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kiko

animation curve format for the VFX industry

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math-as-code

a cheat-sheet for mathematical notation in code form

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Maya-1

"Bake and Strip" [Bacon-Strip] is an open-source rig. This incarnation is for Autodesk's Maya 2017+ written by Luis Alonso.

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maya-keyframe-reduction

Keyframe Reduction for Maya using least-squares method.

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maya-math-nodes

Collection of math nodes for Autodesk Maya

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maya_exprespy

Python expression node for Maya.

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maya_greenCageDeformer

A study of the cage deformer implementation for Maya based on Green barycentric coordinates.

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maya_rotationDriver

Two methods of the rotation decomposition and composition.

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metanode

A Python package for storing and operating on data in Maya.

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ml_tools

Animation and Rigging tools for Autodesk Maya

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node-designer

Node Designer simplifies the technical overhead required to create custom nodes, allowing users of all skill levels to easily develop and share nodes built with Maya's Python API.

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nodegraph-pyqt

A generic visual directed acyclic graph implementation powered by PyQT/PySide (and eventually NetworkX)

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Nodz

Nodz : Visualize your data - Free nodes based graph generator.

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onionSkinRenderer

This is an Onion Skin Renderer for Autodesk Maya

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Python

All Algorithms implemented in Python

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python-cheatsheet

Comprehensive Python Cheatsheet

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rjSplineIK

Create a Spline IK setup on a curve. The setup features variable stretch and squash, variable rotation and sliding on curve.

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skinner

Skin export / import tools for Autodesk Maya

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SSDR

Implementation of Le and Deng's paper "Smooth Skinning Decomposition with Rigid Bones" in Maya

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ssdr4maya

Maya 2016 plug-in of "Smooth Skinning Decomposition with Rigid Bones"

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ssds

An implementation of Skinning Decomposition with Similarity Transformations (I3D2018)

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studiolibrary

Studio Library

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TwistSpline

A smoothly reparameterizing Bezier spline that also interpolates orientations

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