OliverTheCurly

OliverTheCurly

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Deform

A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time

Language:C#License:MITStargazers:3168Issues:88Issues:75

unity-movement-ai

A Unity library for common movement AI

Unity3d-Finite-State-Machine

An intuitive Unity3d finite state machine (FSM). Designed with an emphasis on usability, without sacrificing utility.

Language:C#License:MITStargazers:1588Issues:95Issues:40

NPBehave

Event Driven Behavior Trees for Unity 3D

Language:C#License:MITStargazers:1105Issues:40Issues:26

unity-gameplay-ability-system

A unified framework for implementing ability systems in Unity

Language:C#License:MITStargazers:945Issues:41Issues:8

RPGCore

RPGCore is a toolkit for producing games and mechanics in C#.

Language:C#License:NOASSERTIONStargazers:797Issues:36Issues:33

unity-wireframe

General purpose wireframe shaders for use in Unity.

Language:ShaderLabLicense:MITStargazers:581Issues:23Issues:6
Language:ShaderLabLicense:MITStargazers:458Issues:23Issues:1

CrystalAI

A Utility AI for C# and Unity

Language:C#License:MITStargazers:456Issues:47Issues:10

lospro

Los pro

Language:C#License:MITStargazers:376Issues:20Issues:1

fluid-hierarchical-task-network

A simple HTN planner based around the principles of the Builder pattern.

Language:C#License:MITStargazers:323Issues:17Issues:6

Unity_MetaBalls_Liquids

A simple liquid simulation using MetaBalls.

Language:C#License:MITStargazers:289Issues:9Issues:2

Inventory

A Diablo 2-style inventory system for Unity3D

Language:C#License:MITStargazers:249Issues:15Issues:9

PixelRenderUnity3D

PixelRender is a complete system for realtime rendering of 3D scenes as 2D pixel art in Unity3D.

Interactive-Erosion

Interactive erosion in Unity

Language:C#License:MITStargazers:169Issues:14Issues:1

WeightedRandomSelector

Very fast C# class for weighted random picking.

Language:C#License:MITStargazers:126Issues:4Issues:0

FogOfWar

A plugin for Unity3D to add Fog of War to a game.

Language:ShaderLabLicense:MITStargazers:49Issues:6Issues:4

UnityLSystemEssentials

L-System implementation in Unity3d for procedurally generated trees

Language:C#Stargazers:27Issues:3Issues:0

Lindenmayer-System

C# implementation of L-System

Language:C#License:MITStargazers:1Issues:0Issues:0