OliverTheCurly's starred repositories
unity-movement-ai
A Unity library for common movement AI
Unity3d-Finite-State-Machine
An intuitive Unity3d finite state machine (FSM). Designed with an emphasis on usability, without sacrificing utility.
unity-gameplay-ability-system
A unified framework for implementing ability systems in Unity
unity-wireframe
General purpose wireframe shaders for use in Unity.
fluid-hierarchical-task-network
A simple HTN planner based around the principles of the Builder pattern.
Unity_MetaBalls_Liquids
A simple liquid simulation using MetaBalls.
PixelRenderUnity3D
PixelRender is a complete system for realtime rendering of 3D scenes as 2D pixel art in Unity3D.
Interactive-Erosion
Interactive erosion in Unity
WeightedRandomSelector
Very fast C# class for weighted random picking.
UnityLSystemEssentials
L-System implementation in Unity3d for procedurally generated trees
Lindenmayer-System
C# implementation of L-System