Dee's repositories
Dee_LuaADT
封装的lua数据结构, 元组(tuple)、动态数组(vector)、双向链表(list)、队列(queue)、栈(stack)
anything_about_game
A wonderful list of Game Development resources.
Apache-2.0000
Language:C#LGPL-3.0000
box2d-lite
A small 2D physics engine
Language:C++MIT000
Box2DSharp
A C# port of Box2D
Language:C#MIT000
CatAsset
Unity AssetBundle资源管理框架
Language:C#000
Dee_NPR
卡通、水墨
Language:ShaderLab000
Dee_SRP
Unity Scriptable Render Pipeline
Language:C#000
GameAndUnity-TechLib
游戏、Unity技术项目引用目录
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GenshinGamePlay
参考Genshin的GamePlay框架,包括战斗、解谜、怪物AI、剧情,持续开发中
MIT000
JEngine.Docs
Document for JEngine
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KinoGlitch
Video glitch effects for Unity
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matcaps
超级过Matcap
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middleclass
Object-orientation for Lua
MIT000
ogredee.github.io
Hello World
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OxGFrame
The OxGFrame is a framework based on Unity for accelerating game development. Supports multi-platform Win, OSX, Android, iOS, WebGL.
MIT000
PowerVFX
a shader for special effect
Apache-2.0000
SimpleJSON
A simple JSON parser in C#
MIT000
stride
Stride Game Engine (formerly Xenko)
MIT000
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Unity-Basic-Shader
Unity Basic Shader
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unity-toolbar-extender
Extend the Unity Toolbar with your own Editor UI code.
MIT000
URP-12-Extension
URP-12-Extension
000
XMLib.AM
XMLib 动作游戏开发套件
MIT000