OBugalotto's repositories
ALS-Refactored
Completely reworked and improved C++ version of Advanced Locomotion System V4.
o3de
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
SkyEngineTools
Engine tools for Sky: Children of the Light
Boundless2D
2D Game Engine (YouTube Video Series)
displacementx
Procedural displacement sci-fi maps generator. Web-based alternative to JSplacement.
JSPlacementWeb
Online web version of JSplacement - procedural displacement sci-fi maps generator.
MarkovJuniorWeb
Typescript version of MarkovJunior, runs on the web with a fancy renderer
HLSLMaterial
HLSL Material for Unreal Engine
Sky-CotL-Scripts
A public collection of cheats for Sky: Children of the Light, the latest game by thatgamecompany!
openFrameworks
openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
Transvoxel
Data tables used in the Transvoxel Algorithm
MarkovJunior.cpp
A port of mxgmn/MarkovJunior to cpp
FileToVox
Tool for convert files into Magicavoxel file
MJr
A probabilistic programming language based on pattern-rewriting
heightmapper
interactive heightmaps from terrain data
model-synthesis
Model synthesis is a technique for generating 2D and 3D shapes from examples.
AutoLevel
Free procedural level generator for unity
WaveFunctionCollapse
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
Post-Processing
My Unity post processing pipeline and shaders
COTLTracker
🎮 "Sky: Children of the Light" Android ADB music assistant
MarkovJunior
Probabilistic language based on pattern matching and constraint propagation, 153 examples
ofBook
openFrameworks community book
userlib-vs
a demo mod to help you build your mod with Microsoft visual studio
opengametools
A set of open c++ game development tools that are lightweight, easy-to-integrate and free to use. Currently hosting a magicavoxel .vox full scene loader.
DeBroglie
DeBroglie is a C# library implementing the Wave Function Collapse algorithm with support for additional non-local constraints, and other useful features.
UniversalHookX
Universal graphical hook for Windows apps.
UnityTexelShaders
URP Texel Lighting
Grass
An exploration of various grass rendering techniques
MapGenerator
ProcGen American City Maps