Derek Vanee's repositories
ColdWarSubSim
A indie game based on post-WWII submarine simulation. Basically Silent Hunter 6, since UbiSoft no longer supports it, and there are no modern cold war subsims. Blender is used for model work and Unreal Engine 4 is the game engine, code is mostly Blueprint and C++. DLC's and modding are confirmed features.
FluidSurface
An attempt to update FluidSurface from UE2 for UE4, which I try to keep updated for 4.13.x onwards.
OceanProject
An Ocean Simulation project for Unreal Engine 4
UE4CppCourse
UnrealTek Unreal Engine 4 C++ Course
Arch-Setup-Script
Arch BTW with BTRFS, snapshots and snapper rollback ability for durp moments (i.e. Su Rm -r *) (UEFI only).
dcs-throttle
ANDROID APP. Remote Throttle Controller for DCS A10C
DisableWinTracking
Uses some known methods that attempt to disable tracking in Windows 10
VolumetricClouds
A Volume renderer that utilizes ray casting and ray marching through a 3D voxel grid to generate puffy clouds